The others are unlocked so late that it really doesn't matter most of the time. Some of the mid tier (Slander Merchants, Sabotage Recruitment, Sow Discontent) ones can be useful to use on your arch nemesis (the Ottomans) in the mid game. The other two are incredibly strong (especially the siege ability is gold throughout the entire game and 20 % is a huge bonus).įurthermore Spy Networks give you access to a number of actions, most of which are either not that great or unlocked very late in the game. The last bonus is usually only really relevant if you lack way behind in dip or admin or maybe if you play outside of Europe. At 100 % it gives you +20 % siege ability, - 10 % AE and also a stacking -5 % tech cost for each level you are behind (going all the way up to 30 %). What do spy networks actually do?įirst of all (assuming you have Mare Nostrum) Spy Networks give you 3 passive bonuses scaling with the size of the network. This is due to a number of bonuses that are not nearly enough advertised. Spy Networks are ironicly something players consistently overlook as a way to deal with some of the problems they lament the most about. However if we get to the core of this idea it's the huge 50 % bonus to spy network construction. Advisor Cost is quite impactful on it's own, especially if you use the CoC feature to upgrade them to rank 5 where prices start to skyrocket and any deduction is usually helpfull. The first idea is actually insanely good and inarguably the flesh and bones of the entire idea group. Let me say right of the bat that some of these are still not very good but let's take this from one end. Privateers - +25% Embargo efficiency +33% Privateer efficiency State Propaganda −20% Aggressive expansion impactĬlaim Fabrication - May fabricate claims for subjects −25% Cost to fabricate claims Here's a short rundown of what they are right now:Įfficient Spies - +50% Spy network construction −10% Advisor costs So this kind of used to be a joke idea group which might have always been a bit unfair but recently it has actually been buffed (along with other changes making it more viable). Result: Paradox is Swedish" Websites and Wikis Please use proper spoiler formatting if you are going to discuss spoiler content in non-spoiler threads: >!Paradox is Swedish!< Please mark a thread for spoilers if there's spoilers in the main post or if there's going to be open discussion of spoilers in the comments To avoid spoiling narrative surprises for others, please adhere to the following guidelines: If you want stricter quality control, go to /r/ParadoxPlaza For information on topics that are temporarily banned, please view our rules page.Ĭontent that breaks the spirit of these rules may be removed at moderator discretion. We may occasionally ban specific topics that have flooded the subreddit. Users may only make one self-promotional submission per week. Explanations should be posted as a reddit comment - referencing the title is not enough.Īll giveaways, surveys, and petitions must be approved by the moderators first. General discussion of piracy or leaked content is allowed.Īdhere to the Reddit content policy and the reddiquette.Įxplain what you want people to look at when you post an image. No links to pirated materials, pirated game mods, or key resellers. No memes, image macros, reaction pictures, or similar. Just the title of the post being relevant does not qualify. Posts must be related to Europa Universalis. Hover over any of the boxes below to view relevant information Rules It is a general subreddit for the Grand Strategy Game from Paradox Interactive: Europa Universalis 4. This is a sub-reddit for Europa Universalis IV. EU4 Wiki /r/Paradoxplaza Patch Notes Dev Diaries Paradox Forums Livestreams Discord Welcome to EU4
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